MUNICH--(BUSINESS WIRE)--The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
When we were breaking down the meaty differences between the old-school 3G and the 3G S yesterday, we made an assumption about support for OpenGL ES 2.0 3D graphics APIs in the original iPhone 3G ...
The OpenGL Architectural Review Board is presently reviewing the white papers for OpenGL 2.0, a major revision to the cross-platform graphics standard used by Apple and other companies. The review is ...
AMD Next-Generation OpenGL® ES 2.0 Graphics Technology Achieves Industry Conformance — Khronos™ Group Certifies AMD OpenGL ES 2.0 Technology, Designed for Mobile Phones, Handheld 3D Gaming and GPS ...
A massive issue on other mobile devices, handset fragmentation hasn't impacted iPhone yet, at least as far as users are concerned. Behind the scenes however developers are having to think carefully ...
In the world of hardware it is often hard to keep track of changing standards and practices. Usually this happens across different platforms and hardware. However when it happens to Apple on their own ...
The latest version of the OpenGL specification, incorporating support for the OpenGL Shading Language application programming interfaces (API), was announced today by Silicon Graphics and the OpenGL ...
The OpenCL 2.0 provisional specification has been ratified and subsequently given a public release, according to The Khronos Group. The OpenCL 2.0 provisional specification has been ratified and ...
MUNICH--(BUSINESS WIRE)--Khronos Group announces the immediate availability of the OpenGL® SC 2.0 specification for bringing programmable graphics to systems that require system safety certification.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results