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Donkey Kong Bananza has had a lengthy development time, with the director claiming work started on the game right after Super ...
Destruction is at the core of Donkey Kong Bananza, with seemingly every bit of the environment ready to burst into voxels ...
Nintendo's highly-anticipated Donkey Kong Bananza for the Switch 2 may have some initial performance issues when it launches ...
Donkey Kong Bananza’s director has said he’s aware of occasional performance issues spotted by the press, and said the ...
The Donkey Kong Bananza director reveals he replayed every game in the franchise before starting development on the new entry.
The director of the upcoming Donkey Kong Bananza has acknowledged some "performance" issues, while saying the team prioritized "fun and playability" during development.
Donkey Kong Bananza's key development staff – specifically its director and producer – have been confirmed thanks to a new ...
The game director of the upcoming Donkey Kong Bananza has finally been revealed - and it's the legendary Final Fantasy artist ...
Donkey Kong Bananza's director Kazuya Takahashi and producer Kenta Motokura won't explain the mystery of DK's and Pauline's ...
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.
We spoke with with Kenta Motokura, producer on Nintendo Switch 2 exclusive Donkey Kong Bananza, and Kazuya Takahashi, the game's director, about everything Donkey Kong: behind-the-scenes development, ...