
Virtual reality (VR) | Definition, Development, Technology, Examples ...
Mar 1, 2026 · Virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.
Virtual reality - Immersive, Experiences, Technology | Britannica
Mar 1, 2026 · Virtual reality - Immersive, Experiences, Technology: By the beginning of 1993, VPL had closed its doors and pundits were beginning to write of the demise of virtual reality.
Virtual reality - Entertainment, Immersion, Simulation | Britannica
Jan 10, 2026 · Virtual reality - Entertainment, Immersion, Simulation: As virtual worlds became more detailed and immersive, people began to spend time in these spaces for entertainment, aesthetic …
Virtual reality - Education, Training, Immersion | Britannica
Mar 1, 2026 · Advances in flight simulators, human-computer interfaces, and augmented reality systems pointed to the possibility of immersive, real-time control systems, not only for research or training but …
virtual reality summary | Britannica
A computer-generated environment simulates reality by means of interactive devices that send and receive information and are worn as goggles, headsets, gloves, or body suits.
Augmented reality | Definition, Examples, & Facts | Britannica
Feb 17, 2026 · virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.
Metaverse | Definition, Meaning, & Facts | Britannica
Feb 17, 2026 · virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.
Haptic technology | Definition, History, Examples, & Industry ...
VR and AR controllers, vests, gloves, and headsets equipped with haptic technology allow users to experience realistic feedback in virtual environments and to interact with objects, characters, and …
Interactive media | Definition, History, Examples, & Facts | Britannica
Feb 18, 2026 · virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.
VIDEOPLACE | computer science | Britannica
VIDEOPLACE could analyze and process the user’s actions in the real world and translate them into interactions with the system’s virtual objects in various preprogrammed ways.